Simulate Iphone Safari On Mac
Safari is the native web browser of iPhone, and it displays pages similar to its Windows and Mac counterpart. Web pages can be viewed in landscape or portrait mode and they also support automatic zooming by spreading apart or pinching together fingertips on the screen, or also by double-tapping images or text. Nov 16, 2018 Several popular web-based browser testing services make it possible to test iOS's Mobile Safari, but the best of these tools require an additional fee, have limited free features, or restrict the number of users who can use an account at the same time. Apple makes iOS testing available for free to all macOS users, with their Simulator app. Google chrome's Dev Tools, available when you press F12 in Chrome will allow you any number of options for emulating a browser including device specific rendering such as a Galaxy S III Android OS running Safari. This is honestly the easiest way.
Enable and open the Web Inspector for iPhone and iPad. To use the Web Inspector for iOS on your Mac, grab your cable and connect your iPhone or iPad. Then, follow these steps to enable the tool. 1) Open Settings Safari on iPhone or iPad. 2) Scroll to the bottom and tap Advanced. 3) Enable the toggle for Web Inspector. Turn Safari iCloud syncing on for both the computer and any iPhone, iPad, or iPod touch On the iPhone or iPad, go to Settings Safari Advanced and toggle on Web Inspector On the computer, open Safari and go to the Safari menu Preferences Advanced and checkmark Show Develop menu in menu bar. While the program provides a decent overview of the iPhone 3G's most common features, it isn't an actual device emulator that gives you full access to everything that a physical iPhone would. Some apps and features aren't available in iPhone Simulator, including the Safari Browser and the Apple App Store. Browserling did a custom cross-browser testing solution for UK's National Health Service. Our application needs to operate in complicated sub optimal technological environments where legacy software is popular and unrealistic expectations to meet modern standards impose unsurpassable barriers to implementation.
TestArchitect allows you to create and run automated tests of web applications in Safari on a simulated iOS device.
Ensure that the Interface Viewer is closed prior to running automated tests.Apple's Simulator allows you to rapidly prototype and test builds of your app during the development process. Installed as part of the Xcode tools, Simulator runs on your Mac and behaves like a standard Mac app while simulating an iPhone, iPad, Apple Watch, or Apple TV environment. (Learn more.)
At present, TestArchitect only supports automation on Simulator for iOS, not watchOS or tvOS.Supported iOS versions
TestArchitect supports the testing of web applications running within the Safari browser on the following versions of a simulated iOS device: Out http callofduty com modernwarfare.
- iOS 8.4
- iOS 8.3
Technological approach
Remote debugging is a remote web inspector for debugging web applications on the iOS Simulator. The following configuration must be set up to allow remote debugging to be performed:
- Enable Web Inspector of Safari on iOS Simulator (Learn more.)
Event-fired action model: TestArchitect attempts to effectuate built-in actions in a manner that is as close as possible to real user actions. In most cases, for each given UI action, TestArchitect calls a sequence of events as follows. (Refer to supported built-in actions.)
Built-in actions Applicable controls Sequence of events triggered click, tap all controls touchstart >touchend >mouseover >mousedown >focus >mouseup >click click table cell table touchstart >touchend >mouseover >mousedown >focus >mouseup >click set list check ul, ol touchstart >touchend >mouseover >mousedown >focus >mouseup >click select, click list item select-one, select-multiple click >change set input-checkbox, input-radio touchstart >touchend >mouseover >mousedown >focus >mouseup >click enter, set input-text, input-password, input-search, input-tel, input-url, input-email, input-number keydown >keypress >input >keyup >change
Configuring an iOS Simulator for testing Safari
This section describes essential configurations needed to ensure that automated tests on Safari on the iOS Simulator run successfully and stably.
Invoking Safari on iOS Simulator during automation
There are two methods by which Safari may be invoked in the iOS Simulator:
Automation testing on Safari in iOS Simulator
After having completed the prerequisites, you can now start to automate your tests on Safari in the target iOS Simulator.
Call of duty world at war ps4. Christian norberg schulz the phenomenon of place pdf. The best way to debug websites on iOS and iPadOS devices/simulators is by using the developer tools in Safari.
Step 1: Enable 'Develop' menu for Safari on your Mac.
Essentially, this is the first step irrespective of which device/simulator you would be using.
On your Mac, launch Safari and head over to Safari (menu option) > Preferences. Make sure you are on the 'Advanced' tab. Mavericks download os.
At the bottom, you would see a checkbox which says: 'Show Develop menu in menu bar', make sure it's checked.
Iphone Safari Browser Simulator
Step 2: Open a website in Safari on an iOS/iPadOS device or Simulator
- When using a Simulator to debug the website, open the Safari app and load the website.
Iphone Browser Simulator
Step 3: Launching the debugger tool in Safari
Once you've loaded the website on your iOS/iPadOS device or Simulator, restart Safari. Now, in Safari's top menu bar head to the option 'Develop', click on it to view all the sections. The section we want is the second one, where you would see the name of the iOS/iPadOS device or the Simulator. Hover over the name to see the loaded application or website and click on it. Refer the image below.
Important:The information in this document is deprecated in Xcode 9. For Xcode 9 and later, see Simulator Help by choosing Help > Simulator Help in Simulator.
Simulator app, available within Xcode, presents the iPhone, iPad, or Apple Watch user interface in a window on your Mac computer. You interact with Simulator by using the keyboard and the mouse to emulate taps, device rotation, and other user actions.
The chapter presents the basics of using Simulator. You can perform these steps using your own iOS app or, if you do not have an app to use, with the HelloWorld sample code. For more detailed information on interacting with Simulator and using it to test and debug your apps, refer to the later chapters in this guide.
Access Simulator from Xcode
There are two different ways to access Simulator through Xcode. The first way is to run your app in Simulator, and the second way is to launch Simulator without running an app.
Running Your iOS App
When testing an app in Simulator, it is easiest to launch and run your app in Simulator directly from your Xcode project. To run your app in Simulator, choose an iOS simulator—for example, iPhone 6 Plus, iPad Air, or iPhone 6 + Apple Watch - 38mm—from the Xcode scheme pop-up menu, and click Run. Xcode builds your project and then launches the most recent version of your app running in Simulator on your Mac screen, as shown in Figure 1-1.
Note: If you are testing an app with a deployment target of iPad, you can test only on a simulated iPad. If you are testing an app with a deployment target of iPhone or universal, you can test on either a simulated iPhone or a simulated iPad.
Running Your watchOS App
To run your WatckKit app, choose a combination of an iOS device and watchOS device from the Xcode scheme pop-up menu. For example, to run the watch app in a 38mm watch paired with an iPhone 6, choose 'iPhone 6 + Apple Watch - 38mm' from the scheme pop-up menu.
Running the WatchKit target launches two simulators, one for the iOS device and one for the watchOS device. Figure 1-2 shows an iPhone 6 and a 42mm watch running in two different simulators.
Running Your tvOS App
To run your tvOS App, choose a tvOS device from the Xcode scheme pop-up menu. Running the tvOS target launches the most recent version of your app in a simulated new Apple TV device, as shown in Figure 1-3.
Launching Simulator Without Running an App
At times, you may want to launch Simulator without running an app. This approach is helpful if you want to test how your app launches from the Home screen of a device or if you want to test a web app in Safari on a simulated iOS device.
To launch a Simulator without running an app
Launch Xcode.
Do one of the following:
Choose Xcode > Open Developer Tool > Simulator.
Control-click the Xcode icon in the Dock, and from the shortcut menu, choose Open Developer Tool > Simulator.
To launch a watchOS Simulator without running an app
Launch Xcode.
Do one of the following:
Choose Xcode > Open Developer Tool > Simulator (watchOS).
Control-click the Xcode icon in the Dock, and from the shortcut menu, choose Open Developer Tool > Simulator (watchOS).
Simulator opens and displays the Home screen of whichever simulated device was last used.
View the Installed Apps
From the Home screen, you have access to all of the apps that are installed in the simulation environment. There are two ways to access the Home screen in Simulator from your app:
Press Command-Shift-H.
Choose Hardware > Home.
Use the installed apps to test your app’s interaction with them. For example, if you are testing a game, you can use Simulator to ensure that the game is using Game Center correctly.
iOS Device Home Screen
Much like the Home screen on an iOS device, the simulator’s iOS Home screen has multiple pages. After clicking the Home button (or accessing the Home screen through the Hardware menu), you arrive at the second page of the Home screen. To get to the first page, where all of the preinstalled apps are found, swipe to the first Home screen by dragging to the right on the simulator screen.
On the Home screen, you see that all of the apps that have been preloaded into Simulator. See iOS Device Home Screen.
The apps that you see on the Home screen are specific to the iOS device simulation environment. Because Passbook and the Health app are available only for the iPhone, these apps don’t appear if you are simulating a legacy device or an unsupported device type.
watchOS Device Home Screen
The Home screen for a simulated watchOS device behaves the same as it would on an actual device. You can click and drag to simulate the finger dragging around the screen and launch an app by clicking on it. Figure 1-4 shows the home screen of a 42mm watch with a developer app, the Lister sample code.
Use Safari to Test Web Apps
From the Home screen, you can access Safari within Simulator. Use Safari to test your iOS web apps directly on your Mac.
From the Home screen, click Safari.
In the address field in Safari, type the URL of your web app and press the Return key.
If your Mac is connected to the Internet, it displays the mobile version of the URL you specified. For example, type apple.com
into the address field and press Return. Safari displays the Apple website. See Figure 1-6.
Use Maps to Simulate Location Awareness
Simulator provides tools to assist you in debugging your apps. One of the many features you can debug in Simulator is location awareness within your app. Set a location by choosing Debug > Location > location of choice. The menu has items to simulate a static location or following a route.
A simulated watchOS device with the location set to None checks the paired iPhone device for the location.
You can specify your own location, which can be seen in the Maps app.
From the Home screen, click Maps.
Choose Debug > Location > Custom Location.
In the window that appears, type the number
40.75
in the latitude field and the number-73.75
in the longitude field.Click OK.
Click the Current Location button in the bottom-left corner of the simulated device screen.
After completing this task, notice that the blue dot representing your location is in New York, NY, near the Long Island Expressway, as shown in Figure 1-7.
Change the Simulated Device and OS Version
Simulator provides the ability to simulate many different combinations of device type and OS version. A device type is a model of iPhone, iPad, or Apple TV. Some iPhone devices can also have a paired Apple Watch. Each device-OS combination has its own simulation environment with its own settings and apps. Simulator provides simulators for common device-iOS, device-watchOS-iOS device, and device-tvOS combinations. You can also add simulators for a specific combination you want to test. However, not all device type and OS version combinations are available.
Note: To test apps for the iPad mini, use a simulated iPad with the same pixel resolution as the iPad mini.
You can switch between different device-OS combinations. Switching closes the window for the existing device and then opens a new window with the selected device. The existing device goes through a normal OS shutdown sequence, though the timeout might be longer than the one on a real device. The new device goes through a normal OS startup sequence.
To change the simulated device
Choose a Hardware > Device > device of choice.
Simulator closes the active device window and opens a new window with the selected device.
If the device type and OS version combination you want to use is not in the Device submenu, create a simulator for it.
To add a simulator
Choose Hardware > Device > Manage Devices.
Xcode opens the Devices window.
At the bottom of the left column, click the Add button (+).
In the dialog that appears, enter a name in the Simulator Name text field and choose the device from the Device Type pop-up menu.
Choose the OS version from the iOS Version pop-up menu.
Alternatively, if the iOS version you want to use isn’t in the iOS Version pop-up menu, choose “Download more simulators” and follow the steps to download a simulator.
Click Create.
If the OS version you want to use is not installed, download it and follow the steps to add a simulator again.
To download a simulator
In Xcode, choose Xcode > Preferences.
In the Preferences window, click Downloads.
In Components, find the legacy simulator version you want to add, and click the Install button.
You can also delete and rename simulators in the Devices window.
To delete a simulator
In Simulator, choose Hardware > Device > Manage Devices, or in Xcode, choose Window > Devices.
Xcode opens the Devices window.
In the left column, select the simulator.
At the bottom of the left column, click the Action button (the gear next to the Add button).
Choose Delete from the Action menu.
In the dialog that appears, click Delete.
To rename a simulator, choose Rename from the Action menu and enter a new name.
For how to manage real devices that appear in the Devices window, read Devices Window Help.
Alter the Settings of the Simulated Device
You can alter the settings within Simulator to help test your app.
On a simulated device, use the Settings app. To open the Settings app, go to the Home screen and click or on tvOS, choose Settings. In Figure 1-8 you see the Settings app as it appears when launched in the iOS simulation environment.
The Simulator settings differ from the settings found on a hardware device. Simulator is designed for testing your apps, whereas a hardware device is designed for use. Because Simulator is designed for testing apps, its settings are naturally focused on testing, too. For example, in a simulated iOS device the Accessibility menu provides the ability to turn on the Accessibility Inspector, and the Accessibility menu on a device allows you to turn on and off different accessibility features.
Through the settings, you can test both accessibility and localization of your app. See Testing and Debugging in iOS Simulator for information on how to manipulate your settings for the various types of testing you are interested in.
Remember: Changes made in the Settings app of simulated device affect only the simulation environment that is currently running.
Ios Safari Emulator
Rotate iOS Devices
Iphone Browser Emulator
You can use Simulator to manipulate the simulated device much as you do a physical device.
To rotate your simulated device, choose Hardware > Rotate Left. When you rotate your simulated device, Settings rotates (see Figure 1-9), just as it would on a hardware device.
Test in Simulator and on a Device
Simulator is designed to assist you in designing, rapidly prototyping, and testing your app, but it should never serve as your sole platform for testing. One reason is that not all apps are available in the simulator. For example, the Camera app is available only on hardware devices and cannot be replicated in the simulator.
In addition, not all bugs and performance problems can be caught through testing in Simulator alone. You’ll learn more about performance differences in Testing and Debugging in iOS Simulator. You can also find more information on testing your app on a device in Launching Your App on Devices in App Distribution Guide.
Quit Simulator
Simulator continues running until you quit it. Quitting Xcode will not close Simulator because they are separate applications. Similarly quitting simulator will not close Xcode.
To quit Simulator, choose Simulator > Quit Simulator. The device is shut down, terminating any running apps.
Note: Both Simulator and watchOS Simulator can be open at the same time.
Copyright © 2018 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2018-02-15